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8. For over three years, MKS has been the definitive Colonization mod for KSP, with continued refinement of the parts. Open up your body’s cfg in something like Notepad++ (Windows’ Notepad won’t do). Is that what you wanted, completely removing all terrain textures? If I look at the latest OPM from @CaptRobau (v2. 1 Added EVE atmo effects Improved Heba texture Improved Lomina texture Improved Kuprus texture Updated Valentine light intensity curve Updated atmo gradients CRP configs Changed file structure Fixed issue with Kuprus biome map Made Solyth less saturated Minor fixes and tweaks 1. Shaddy/Translucent Specular shader compared with KSP/Specular on the stock large solar panel, enabled if Textures Unlimited is installed. 0). presumably these textures are fucking huge, so people with APU's and GPUs with low amounts of VRAM may still get stung. Creating Your Own Planets. Download the best mods and addons! Games. ) Supported Mods. Textures of non-home (Earth, Moon) bodies can now be loaded on demand. dds, cliff. Interstellar is my favorite movie of all time, and a random. 5595142. The parts are fully tweakable with multiple options for customization of the shape, surface texture, and other parameters. Remember to check that the export was actually successful! You should find that the . png. 3 * Fix color textures for the Moon * Add 16 bit heightmaps for Earth, the Moon, and Mars * Add 16k texture pack based on @Vannadin's work * Ensure that the file extension for all dds files are in lowercase * New Uranus moon textures v18. 7 or whatever so i started a new game. deleting the planet's custom cache, replacing the textures, switching the textures between . 2 the core command you're looking for is Filters -> Render -> Clouds -> Solid Noise. - Turn down antialiasing from 8x to 4x. Its a game where you design and fly little green frogs from the planet Kerbin into space. mu model, in a mesh-by-mesh fashion; complex material arrangements fully supported TextureSwitch module - includes a simple texture-switch module that can be added to parts through MM patches to facilitate in-game user-driven texture switching User-driven 'recoloring' system for parts. png. 0 | Gas Giant Expansion. This is a set of textures to be used with Kopernicus to help modders create high quality, immersive terrain for their planet pack. . A necessary update to Beyond Home's metadata is still pending. It should be set to 0 (the default) unless you want clouds to glow on the night side (eg. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. Intention: This mod aims to transform the Kerbol System into the real solar system which we live in and conduct realistic space exploration. g. Textures in this pack are based on NASA elevation and imagery data. All games; Minecraft;KSP plugin for texture replacement, Kerbal personalisation and reflections. Interstellar Adventure: Adds a star, 2 gas giants, a planet and a comet. ive also tried fiddling with the resolution. Edit the file only with the game exited, please. 11, recompiled as such January 18th, 2021 v1. Remember me Not recommended on shared computers. In ksp you must have a planet named Kerbin set to homeworld to get your space center to work. Before we get into the gameplay mods, let’s also take a look a look at a few ways we can improve the game’s graphics. so, somehow i managed to get the map view planet textures stuck in lower quality. . Search Search Planet Minecraft. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. 7. Everything I found is unfortunately outdated and mostly incompatible with the current version of KSP. To use EVE, install the plugin for your version of KSP and a Config. Most recent video driver as well. This page is powered by a knowledgeable community that. If I catch any person violate my license policy, I. Hi, is this compatible with faithless texture pack? view more replies ( 5 ) tools/tracking. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. 6 (September 12, 2018). x-1. 4. 0. 25. You can use a program called CrazyBump to make normal textures. 71 atm so you'll have to wait for an update or roll back to 1. 3 users (for use with EVE 1. KSP Community Fixes (KSPCommunityFixes 1. Its a game where you design and fly little green frogs from the planet Kerbin into space. 9. there are no "new -. In this post, I ponder about different methods and techniques for procedurally generating planets that look just right and explain the process behind it in somewhat detail. The orbits are accurately tuned to resemble the real life counterpart planets and also feature their visual characteristics by applying the correct textures onto the celestial bodies. This thread will aim to deliver a range of guides and tutorials to cater for those who wish to create planetary textures using a. It can also save your textures into DDS format. Near Future Electrical. ; The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking. Solver Engines plugin. It will glue this texture over the templated planet. Near Future Electrical. Make sure your KSP folder isn't set to read only in properties. . . KSP Renaissance Compilation has great high-def planet textures. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. Planet Mods: It depends. Sign In. I don't know much about installing mods manually, but i can help you fix your game. CKAN is an excellent tool for installing mods in an orderly fashion. 0, 1. 0. 3 - Papa_Joe resumes maintenance. BuckFiden420 • 2 yr. 6) KSP Recall (KSP-Recall v0. They are still the old legacy textures. All reactions. That aside, yes, stock textures should work now. To fix your game simply reinstall it. V0. This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added. Updated for KSP 1. 11. increased city texture visibility and changed texture for better outline; updated to newest scatterer 0. Minecraft. 56,673 Description Comments (7) Files Images Relations This is only a texture for the planet Kerbin and no mod. 6. 6). ) A new logo courtesy Kopernicus discord and KSP forum user @JadeOfMaar. With more than 10 years since the release of Kerbal Space Program, the game has certainly stood the test of time. Forgot your password? Sign UpRemove 1gb of extra textures; Fix Sol's size and mass; New Mercury Normalmap; New Settings in the Configuration. ASET interior navball mfd slightly if rotating in mun orbit, and if looking at mun thru window. ) Not exactly a bug, but worth mentioning: The Kopernicus_Config. Astronomer's Music Pack (AMP) is a standalone in-game music addon and requires the SoundtrackEditor mod to function. Re-factored the file and folder structure to ease management and development. 6. Colors and shades of the textures are tuned accordng to true-color photos made by Messenger, Viking and Cassini spacecrafts, and, of course, the Hubble Space Telescope. This is the ground textures mod for any STOCK game. If you copy the textures in the game and rename the copy you can go into the objects you are changing and add the new texture and it should come up as an option in game. 12. It comes with a normal map and a. . Share More sharing options. 2 game:[game]v13. but can you please update or should i say downgrade to ksp 1. 4 - Recompiled for KSP 1. A port to KSP 2 is possible but will not come until KSP2 is out of the earlier stages of early access. 12. xksp colorful leaves Minecraft Texture Pack. This is a continuation of my mod Realistic Remodel. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. . Install Endraxial's planet textures for it. Ok guys, that was the planet creation itself. 0 - Textures for RSS v13. New sunflares. It lasts 40 years and is 100% biodegradable. 0, courtesy. 3 for RSS v18. But anyway you. Many thanks to Prestja for keeping this. Install Distant Object Enhancement. 49. ModularFlightIntegrator. 2 (Screenshot has a mod part in it). Sign In. 5 KSP. 1 then no, they won't work. Lazarus is a brand new planet pack created over the course of a year and a half. Those seeking a way to vent said creativity will be delighted to learn that, with the. KSP 64 bit Donations are never asked for, but always appreciated! Help buy me another pizza if you enjoy the mod "Only during the last breath of life does the mind truly understand how lonely a species really is. Any planet mod made after 1. Drop the "GameData" folder inside the archive into your KSP installation. 1. png/. The texture will now be in your export folder. The rings and coronas of the BlackHoles and Stars have been improved. Milky Way Galaxy Skybox 1. Originally, it was created as an. 1 - About. 31. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. mu files as they are if the export fails for any reason, which KSP then won't load. The 16 planets in the stock game aren't really enough, so I also used the 9 Planet Factory planets to have a little more realistic planet and moon systems. where <internalName> is the texture's internal name in KSP or path of a texture inside GameData/ (plus . - All texture formats must be specified. and is not affiliated with this site. Purge of savegame. If you have a question regarding the license, please message me through the forums. 2). It will take care of orbit, gravity, atmosphere and so on. 1. 0 -- These are graphics needed to change the look of the stock planets and will be. 3 * Fix color textures for the Moon * Add 16 bit heightmaps for Earth, the Moon, and Mars * Add 16k texture pack based on @Vannadin's work * Ensure that the file extension for all dds files are in lowercase * New Uranus moon textures v18. 5 to benefit from the optimizations and improvements Parallax 2 brings. I need the Planet Textures of the KSP Planets for making my flag (with a 3D Software), but i can´t figure out where to find them at the KSP folder. By BadRocketsCo. 10, and was amazed by the new textures SQUAD had added. Search Planet Minecraft. Here are dozens of gorgeous textures that I used in my KSP Planet pack and this includes OPM and Kronkus. Parallax Stock Planet Textures Real Solar System SmokeScreen Real Solar System Textures - 16384 x 8192 Real Plume PlanetShine Environmental Visual Enhancements Redux A lot of these mods have dependencies which CKAN auto-installed for me. 1 however i got a problem. 1 or newer, running in 64-bit. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. jpg/. First, go to the desired planet and press shift+f2 this will open a menu with all of the perimeters for the planets, at the top there will be a button that says "export textures" click it and another menu will pop up asking about the perimeters of the texture, tweak to your liking and click export. 3 -Recompiled for KSP 1. Remaster to. 1. You can change the skybox (background stars) and use HD planet textures. Verifying files won't do much, this only checks for missing files. 0838 for KSP 1. Awakenings, the first installation, consists of a system replacer and various interstellar destinations. Moho has an orbital period of 102 days and an orbital velocity ranging from 12–18km/s, making it the celestial body with the shortest orbit and the fastest velocity in Kerbal Space Program. png, etc. This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added. To install Parallax it is best that you use CKAN module manager to do so. 1. v0. 4. 1. It is developed to work best along side Stock Visual Enhancements. And so, we will nead another way to load the custom terrain. This means you are tessellating the ground many times. 12. If you are feeling brave, Parallax (with Parallax Stock Texture and Kopernicus as a pre-requisite) is an amazing mod, but you may have to turn down. It will install the following; Parallax 2. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. Memory usage should be reduced significantly. This is a rather technical post,. Nov 25, 2019. Use a 2*1 texture, which comes in 1024-512, 2048-1024, and 4096-2048 sizes, you can continue going up if you want, but I would recommend 2048-1024 textures for rocky planets and 4096-2048 for gas giants. 1) KSPCasher Continued. I just looked into it. About me: Bring Back Rocket Builders. mu files as they are if the export fails for any reason, which KSP then won't load. 90) DunaPlus: Adds 2 moons. New computer, no impact. The planet gets its. LOGIN SIGN UP. 1, and 1. angrywankenobi • 5 yr. At low altitudes when the textures are higher res, the planets surface flicker, its quite distracting and i never had this problem before i cant really find any other posts describing the same issue. Stephen M. 2. Parallax improves upon the stock shader in a number of ways, for example: * Normal mapped lighting is accurate and faces the right way on a surface at any angle * Tessellation allows surfaces to have much more complexity, allowing for the creation of lifelike planet surfaces * Texture blending is a much smoother transition and varies based on. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. but it seems like this subreddit is a shady place anyways, the most upvoted post the other day was someone thinking they have copper nozzles when they fucked up the textures unlimited reflection settings - that was the engine glow texture that was suddenly visible and reflective. Beyond this distance only notible and. Update for KSP 1. 1 prerelease. (There are also parallax texture packs for RSS and other systems, and different sizes for the textures. I believe the recent parallax update brought in shader compatibility for OpenGL mode though. Gol overhaul. Check out the following mods for an enhanced experience. Features : Build-in terrain generator. 4. KSP Dad: How to make my son's (13yo) obsession with KSP to the next level? upvotes. KSP Renaissance Compilation has great high-def planet textures. ive tried lots of things, ive deleted my config file, ive messed around with all the settings, nothing works. Smaller planets blurred some to avoid such a jarring transition to terrain textures. 0 - Textures for RSS v13. This version of Outer Planets Mod has been built to work for KSP version 1. 2. It improves surface texture quality greatly, but this comes at the cost of performance. 4. dds files. 1. . 2. 1 Fixed Kolyphemus' textures and clouds. Capture a web page as it appears now for use as a trusted citation in the future. BramScrum • 2 yr. Where in the game files can I find the planet texture? I can imagine I would have to do some Hex editing, which is no problem. 1-3 and Scatterer v0. In the Breaking Ground DLC, several new kinds of surface feature were added. APP (Avalon Planet Pack or Avali Planet Pack) is a planet pack for KSP, built to tell not the story of Kerbalkind’s first venture into space, but that of the Avali, the avian alien species known from the. Kerbin and Laythe are still screwed up, but in a different way than before. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!)Ok guys, that was the planet creation itself. Extensive third-party mod integration means you can play OPM with a whole range of other mods Screenshots. "term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e. 6. It improves surface texture quality greatly, but this comes at the cost of performance. Spherical Mapping. dds and . Lower dimming effect to adjust for Oinkers dark skybox. Asset Blacklisting. Also city lights. 4. So, I've been working on a planet pack for the past four or so days, and each of my custom-made planets (apart from gas giants) has the same issue: in ScaledSpace (map view), the lit side of the planet faces one uniform direction and does not follow the sun, as if it were ignoring the existence of the sun in favor of a light source at infinite distance. Click 'export textures', then click 'update scaledspace'. Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4. Feb 4, 2020. 8. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. As the name implies, all of these exoplanets are real, and all of the planetary systems are located exactly where they are in real life. to install, move the odessyus folder out of the downloaded gamedata into ksp's gamedata folder :) 1. Chibbity Dec 21, 2017 @ 8:18am. New Jool textures. I love this texture pack :p. 3kTextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. 2. Install PlanetShine. Here are the config codes. The Planet Moddi. The Dimensions are VERY IMPORTANT if you want the texture to work. 71. For us to "fly off the Earth", the centripetal force required to keep an orbit of the Earth's radius would have to be the same as the acceleration due to gravity. Stock Planet Textures (Parallax-StockTextures 2. now "Legacy Shaders/Particles/Additive" Unity changed the location of the shader in the object hierarchy as of Unity 2017. Applying textures to the terrain. 31) Dependencies (install these before Real Exoplanets): - Kopernicus - Module Manager - Modular Flight Integrator. Also tagging @The White Guardian, because he uses GIMP for his textures. Using the Real Solar System mod, you can configure the planets however you want. The update features improved textures on Kerbin, Mun, Vall, Tylo, Sarnus, Eeloo, Tekto, Urlum and Neidon. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. )-Scatterer (Light. Install Endraxial's planet textures for it. Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. About Kopernicus is a KSP add-on that allows for modification of stock planets and the creation of new planets via modification of the system prefab. Planet Tutorial Phase 2-Adding custom terrain. Sometimes Kopernicus struggles to adapt when that API changes, like when the new 'ultra' planet textures came in version 1. Get the game! PMCSkin3D. Visual mods you will want are Scatterer, EVE (environmental visual effects), AVP (astronomers visual pack), Planetshine, Waterfall, Distant objects enhancements, Restock, and Spectra though I think it might be a recommendation during the Scatterer download. All creations copyright of the creators. 5. HomeSwitch is disabled with any system-replacer planet. [KSP 1. The Graphics Enhancements Assembly includes a lot of textures and settings, allowing you to making your graphics in KSP even better and more colorful. 16K textures are from VaNnadin's 16K RSS texture pack (CC-BY-NC-SA 4. 2 -Updated version filter to not include versions prior to 1. Added lightning to Kerbin, Duna, and Laythe (pictures by Estron). Texture blending is a much smoother transition and varies based on the distance from the camera. An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. 04 Add a planet: Iomena, a rocky planet with oceans and large craters. Endraxial's planet textures are good you can find them in the texture replacer thread. They're just little bits and bobs here. See screenshot below for a representative example. png . BadRocketsCo. KSP's most established colony/base mod, MKS provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. 0). dds, gravel. Beyond Home avoids all of the pitfalls that the stock planet has and sustains incredible detail even at the stock scale. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. 0). Apply (); GUI. As of Version 1. This started as a performance-enhanced version of EVE. 0255). Last. Scatterer. New star textures. Edit1: As an example, this is what Jool looks like in my game after I replaced the texture with my own watermelon coloured one. Textures of non-home (Earth, Moon) bodies can now be loaded on demand. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Using the Real Solar System mod, you can configure the planets however. ago. The brightness produced by the stars has been corrected. Planet Factory (for the extra planets to configure, and rings for Saturn) . Locate the "SaveLoad" folder in GameData/KittopiaSpace. Why it's the famous SVT, but without the textures that are dated and superseded by stock. If you have the machine to run them, I'd recommend Environmental Visual Enhancements (with Stock Visual Enhancements), Scatterer, Waterfall (with Stock Waterfall Effects) and Planet Shine. This mod adds ground textures to ALL celestial bodies within the STOCK SOLAR SYSTEM and makes scatter objects tangible. I. 1; Implemented EVE atmospheres While not as pretty as Scatterer, it greatly improves performance. x. In-game, press CTRL+P. But I think the more common one that people use is Texture Replacer which allows you to, well, replace textures with HD ones. Rotating Planet Physics. To fix this, you have to move the textures out of the "PluginData" folder and in to a new location. To install Parallax it is best that you use CKAN module manager to do so. This build also integrates @R-T-B's and @BIOZ fixes for 1. January 14, 2022: Alpha 1. 1. Use the extra ram for parts. It’s basically the base for anything related to textures in the KSP. Generating realistic planet surfaces and moons. BadRocketsCo. Preferable for other atmospheric celestial bodies as well. Everything I found is unfortunately outdated and mostly incompatible with the current version of KSP. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). The. xksp-lush-plants. Tessellation allows surfaces to have much more complexity, allowing for the creation of lifelike planet surfaces. In the dark. 1. all dwarf planets are based on real life dwarf planet types including Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. assets files. Planet Jam 3 -- the sequel Planet Jam 2 and threequel to Week World Planet Jam, a collaboration between 14 modders to make a large planetary system. Henry115. . Those codes is a lot more complex than FPS hitscan code. Version 0. Astronox said: Hi. Also note the relatively new "UVNoise" setting, which allows adding noise to the texture look-ups, either for large animated cloud effects (see Jool), or to mask pixelization in fine detail (see Kerbin). Installed Kopernicus, installed parallax into the game data folder, unpack stocktextures and merged it with the scatter textures, but when I load KSP. Bodies have updated textures with improved mipmaps and normals. It also has clouds and auroras, but you can get rid of those by deleting the "Atmosphere" folder once you install the mod. [deleted] KSC is a planetary feature that is called out in the relevant planet's config file. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. 1) Pood's Milky Way Skybox (PoodsMilkyWaySkybox v. . Full purge of both KSP and Unity3d files. Near Future Launch Vehicles.